The Roamer Roster: 5 Critical Mistakes Beginners Make in Mobile Legends

In Mobile Legends: Bang Bang, the roamer is the team’s unsung hero. They’re the eyes, the frontline, and the one who sets up the team for success. However, the role is often misunderstood, especially by new players. While a good roamer can carry the team to victory, a bad one can lead to a quick defeat. We’ve analyzed countless matches and spoken with top players to identify the five most common mistakes that rookie roamers make.

Avoiding these simple errors can elevate your gameplay and make you a more impactful player. Remember, a roamer’s job is not just to roam, but to roam with purpose.

Mistake 1: Roamer Ignoring the Mini-Map

This is the most fundamental error. A roamer’s primary job is to provide vision and information for their team. But many new players get too focused on their own lane or a single enemy, completely forgetting to look at the mini-map. The mini-map shows where enemies are, where they might be headed, and which lanes need help. Without it, you are flying blind.

Our resident esports analyst, Alex Chen, emphasizes this point. “A roamer who doesn’t watch the mini-map is like a ship captain sailing without a compass,” he states. “You miss opportunities to gank and you fail to warn your teammates about incoming danger. Your eyes should be on that mini-map almost as much as they are on the game itself.”

Mistake 2: Bad Roaming Timing

Just because your role is called “roamer” doesn’t mean you should be roaming all the time. Good roamers know when to stay in their lane and when to move. Roaming at the wrong time can be devastating. For example, leaving your marksman alone in the early game to get a gank on the opposite side of the map can lead to them being killed and losing their tower.

The ideal time to roam is after you’ve secured your own lane or when you see an enemy marksman or mage pushing too far forward. It’s also crucial to roam with an objective in mind, whether it’s a gank or taking a neutral creep.

Mistake 3: Roamer Don’t Make of Building Offensivel

A roamer’s primary role is to protect the team’s core heroes and to absorb damage in team fights. Yet, many beginner roamers make the mistake of building offense-heavy items. While it’s tempting to want to deal damage and get kills, this is not your job.

Your item build should focus on defense and utility. Items that give you HP, armor, magic resistance, and cooldown reduction are far more valuable than damage items. A roamer who can survive a long team fight and keep the enemy focused on them is a far more effective roamer.

Mistake 4: Not Protecting the Core

This is a classic rookie mistake. In team fights, new roamers often charge into the enemy team’s backline. They try to kill the enemy marksman or mage. While this can sometimes work, your main responsibility is to protect your own team’s damage dealers.

Your core heroes are the ones who will carry the team in the late game. It is your job to keep them alive. Stand between them and the enemy’s assassins. Use your crowd control abilities to peel for them and let them do their job. A roamer who protects their core is a roamer who wins games.

Mistake 5: Lack of Initiative

A roamer is the team’s playmaker. It is your responsibility to start fights, secure objectives, and create opportunities for your team. A common mistake is being too passive. Waiting for your team to make a move or waiting for the enemy to make a mistake can lead to a long, slow defeat.

You need to be the one making the call. Is the enemy marksman out of position? Gank them. Is the team ready to take the turtle or the lord? Initiate. A roamer who is decisive and confident in their calls is a huge asset. Remember, you set the pace of the game.

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